﻿using HelloWorld.RobotFights;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RobotsFight.RobotImplementation
{
    public class EugeneRobot: Robot
    {
        public override void DoStep(Func<int, int, Robot,int> checkEmpty)
        {
            this.x++;
        }
    }
}
